US Streaming Technology Giant Conviva Launches Full-Scale Continuous Measurement Analytics in Japan
18.5.2022 03:00:00 CEST | Business Wire | Press Release
Conviva (Headquartered at Foster City, California, USA; Japan Office: Chiyoda-ku, Tokyo; hereinafter referred to as Conviva or the Company), which provides continuous measurement analytics through real-time, server side sessionization of video streaming data, today announced the opening of the Japan office, which will serve as a base for sales and customer support in the rapidly-growing Japanese market. The Company also released a current State of Streaming Report for Japan highlighting key streaming trends in the market.
This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20220517006275/en/
Conviva State of Streaming Japan Report (Graphic: Business Wire)
“Conviva invented continuous measurement analytics for streaming video and has been driving the development of the global market including Japan with over 58 technology patents over the past decade,” comments Conviva CEO Keith Zubchevich. “Today, we are pleased to announce the establishment of a Japanese subsidiary including full-scale sales, marketing, finance, legal, and customer support in country. Japan is one of the world's leading streaming markets and a strategic growth area for Conviva’s continuous measurement technology. Under the leadership of Country Manager Takeshi Torii at the Japan office, we look forward to helping the market capitalize on the growth of streaming video.”
In support of the market launch, Conviva released its inaugural Japan State of Streaming report. Highlights for the Japan market include:
- In Q4 2021 (October to December), the total increase in the streamed minutes was +7% globally, +0.2% in the United States, and an incredible +92% in Japan.
- In particular, streamed minutes on TV increased by +110%, and its share of total streaming minutes increased 24 times compared to the United States. This increase seems to be influenced by the sales of large connected TVs in Japan.
- Streaming quality indicators have improved dramatically, including a significant reduction in buffering rates and a significant improvement in image quality. In particular, the average start time is at least 30% faster than that of the United States, and appears to have led to an increase in play time.
Conviva’s Q4 2021 Japan State of Streaming report includes additional analysis from the Global report first published on January 24, 2022. The additional analysis compares the United States and Japan with the remainder of the world. Details can be downloaded from the official website. (Download Link: https://www.conviva.com/wp-content/uploads/2022/05/Conviva-State-of-Streaming-Q42021-Japan.pdf)
“As shown by the results of the Japan State of Streaming Report, the total viewing time of streaming has increased significantly in Japan, and this trend is expected to continue in the future,” comments Country Manager Takeshi Torii of Conviva Japan GKAs. “On the other hand, more and more streaming services are launching, and competition is increasing. To win in this environment, companies must be able to manage streaming quality and viewing trends continuously, comprehensively, and in real time. Only this approach will accelerate the growth of their streaming business. Conviva Japan is dedicated to improving streaming quality, maximizing viewer acquisition, and helping build a world class streaming market in Japan. Stay tuned! This is just the beginning for Conviva Japan.”
About Conviva
Conviva helps streaming businesses act within seconds of observation to grow their business ahead of competition. Conviva’s Continuous Measurement Analytics platform provides comprehensive, continuous, census-level measurement through real-time, server side sessionization at scale. Using just a single sensor and a single pipeline, our 58 patent platform enables marketers, advertisers, tech ops, engineering and customer care teams to acquire, engage, monetize and retain their audiences. Conviva is dedicated to supporting brands like DAZN, Disney+, Hulu, Paramount+, Peacock, Sky, Sling TV, TED and WarnerMedia as they unlock the incredible opportunity in streaming media. Today our platform processes nearly 3 trillion streaming data events daily, supporting more than 500 million unique viewers watching 200 billion streams per year across 4 billion applications streaming on devices. Conviva ensures digital businesses of all sizes can stream better—every stream, every screen, every second.
Conviva Japan G.K.
Address: Level 20, Marunouchi Trust Tower, 1-8-3 Marunouchi, Chiyoda-ku, Tokyo
Representative: President and Managing Director Takeshi Torii
For details, visit https://www.conviva.com/ja/.
Brief History of Takeshi Torii
Torii has been working in media technology since 2002 and has contributed to the expansion of many major publishers including Yahoo! Japan. Subsequently, after serving as the head of the Japan operations for several US based companies and launching G.K. entities in Japan, he joined Conviva Japan G.K. in 2022 as the Country Manager.
To view this piece of content from cts.businesswire.com, please give your consent at the top of this page.
View source version on businesswire.com: https://www.businesswire.com/news/home/20220517006275/en/
Contact information
Contact Points for Queries Related to This Article
Conviva Japan G.K.
Contact Person: Kosuke Seto
Email: pr-jp@conviva.com
PR Contact: Mike Metzler, pr@conviva.com
About Business Wire
Subscribe to releases from Business Wire
Subscribe to all the latest releases from Business Wire by registering your e-mail address below. You can unsubscribe at any time.
Latest releases from Business Wire
Enry’s Island Unveils “Enry’s Island Adventures”: Venture Capital Becomes a Videogame and Launches the “Strap” Movement on Kickstarter3.4.2026 09:47:00 CEST | Press Release
Enry’s Island SpA (WBAG: EIOS), the world’s first publicly traded Venture Builder, today announced the upcoming Kickstarter launch of Enry’s Island Adventures (EIA), developed by its New York-based portfolio company, Enry’s Island Adventures LLC. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260402548535/en/ The game is designed to make venture capital accessible to new generations, transforming startup creation into an engaging and social gaming experience. After three years of R&D, EIA introduces a "bleisure" model (business + leisure): players learn to launch and manage startups through gameplay that includes real business KPIs, a customizable and evolving personal island, synchronous and asynchronous multiplayer modes, social events, and community-driven seasonal missions. The “VC revolution”: teaching and democratizing through play "I agree with Elon Musk that the best way to teach is through a video game, and this is
SES Announces Results of the Annual General Meeting2.4.2026 16:49:00 CEST | Press Release
SES (the “Company”) held the Annual General Meeting (“AGM”) of Shareholders today in Betzdorf, Luxembourg. Following the recommendations made by the Board of Directors of SES, the shareholders have voted in favor of all resolutions, including the Company’s 2025 annual accounts and the proposed annual dividend of EUR 0.50 per A-share (EUR 0.20 per B-share). The total dividend amount comprises the interim dividend of EUR 0.25 per A-share (EUR 0.10 per B-share), which has already been paid to shareholders on October 16, 2025. The final dividend of EUR 0.25 per A-share (EUR 0.10 per B-share) will be paid to shareholders on April 16, 2026. “I would like to sincerely thank our shareholders for their active engagement, visionary support and continued confidence in SES’ strategy,” said Adel Al-Saleh, CEO of SES. “The outcomes of today’s AGM underscore our shared commitment to a bold multi-orbit approach, with Medium Earth Orbit as the strategic backbone of a dynamically evolving global interco
Forrester: Three Years Into GenAI, Enterprises Are Still Chasing Its True Transformative Value2.4.2026 16:00:00 CEST | Press Release
According to Forrester’s (Nasdaq: FORR) latest report, Accelerate Your AI Voyage, most enterprises are struggling to turn growing AI adoption and investment into measurable business impact. One of the key factors holding businesses back is low artificial intelligence quotient (AIQ) — Forrester’s measure of AI aptitude — with many employees lacking a clear understanding of how to use AI. Other barriers include an overemphasis on productivity-focused use cases, difficulty measuring impact, and siloed adoption within individual functions. While these challenges can leave firms frozen in doubt or indecision, the wait-and-see approach to AI adoption is no longer viable. To unlock AI’s full potential, organizations need to focus on four key areas: Define the business outcomes and success metrics for what they want AI to achieve; identify specific use cases for AI deployment aligned to those business outcomes; establish a structured runway to plan, test, and strategically time the deployment
Andersen Consulting Adds Multiplica2.4.2026 15:30:00 CEST | Press Release
Andersen Consulting enters into a Collaboration Agreement with Multiplica, a digital consulting firm that helps organizations design, build, and scale impactful digital experiences. Founded in Spain with a presence in Latin America and the U.S., Multiplica focuses on user research and discovery, customer experience research, digital strategy, data modeling and analysis, report automation and data visualization, conversion rate optimization, product design, and user experience design. The firm helps organizations accelerate digital transformation by building digital capabilities, teams, and assets that advance expertise across digital products, consulting, and talent development. Multiplica enables clients to forecast emerging trends in digital experience and transform their businesses through enhanced digital channels and customer engagement. “Collaborating with Andersen Consulting represents an exciting opportunity to extend our reach and impact,” said David Boronat, CEO of Multiplica
The LYCRA Company Announces Strategic Partnership on Renewable LYCRA ® Fiber2.4.2026 15:00:00 CEST | Press Release
The LYCRA Company, a global leader in innovative and sustainable fiber solutions for the apparel and personal care industries, today announced the signing of a strategic partnership agreement with Texhong International Group Limited (“Texhong”), one of the world’s largest suppliers of core-spun cotton textiles. Under the agreement, Texhong will exclusively partner with The LYCRA Company to bring Renewable LYCRA® fiber made with 30 percent plant-based content* to China’s core-spun yarn sector. This collaboration aims to accelerate the adoption of bio-derived spandex across the global apparel and textile industry. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260402505834/en/ The LYCRA Company announced a strategic partnership with Texhong International Group for renewable LYCRA® fiber. Pictured at the signing ceremony held in Shanghai (left to right): Jason Wang, Vice President, Asia, The LYCRA Company, and Zhou Xia, Chief O
In our pressroom you can read all our latest releases, find our press contacts, images, documents and other relevant information about us.
Visit our pressroom
